The impact of cinematic music in video games in the eighth generation

When Jared Emerson-Johnson played Monkey Island 2: LeChuck’s Revenge, an adventure game by American publisher LucasArts, he realised his life-long dream of becoming a music composer in gaming. “That was the gateway for me and it made me realise there are people doing really interesting work in this industry,” he says.

While sound has always featured in video games, the industry has experienced a major turnaround with cinematic music now playing a fundamental role in many single-player games. The eighth generation, a term used by fans to describe the current consoles on the market including the PlayStation 4, XBOX One and Nintendo Switch, has played a big role in this.

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Composer, Jared Emerson-Johnson: “I don’t think any of us would have ever guessed that it would end the way it did.”

In an exclusive interview, the BAFTA award-nominated composer opens up about Telltale Game’s closure in September 2018, his process when writing music for games, and the impact that fans have on him.

When Telltale Games announced their ‘major studio closure’, Jared Emerson-Johnson was shocked. Despite spending a majority of his time working from his own studio, Bay Area Sound, the composer also worked alongside the video game developer on different projects.

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Music Producer, Peter Hakola: “The universe has an amazing way of putting things together, everything falls into place eventually.”

In an exclusive interview, Peter Hakola opens up about his band, Makola, what inspired him to work in the music industry, and his goals for the future.

Everyone follows a different path in their life to achieve their dreams.

For Peter Hakola, a music producer based in London, he decided to follow in the footsteps of one of his greatest inspirations – his father, who was also a musician.

Continue reading “Music Producer, Peter Hakola: “The universe has an amazing way of putting things together, everything falls into place eventually.””